Concepts and skills are developed over a semester to design an interactive computer program for a hypothetical museum exhibition. By providing structure while leaving some aspects unspecified, students make creative choices and combine skill sets, and demonstrate mastery to meet the objective of inspiring patrons.  Clear and relevant communication to the end-user is a top priority. 

For this task, students are asked to:

  • Explain the importance of modelling in science by demonstrating the skills required to produce and analyse such models, including the ability to model more complex phenomena;
  • Apply fundamental and more advanced mathematical techniques that are important to problems across a range of scientific discipline areas; Explain key concepts in computer science, design and write computer programs in the language Python, and interpret the output of these programs;
  • Communicate responses to quantitative and science-based problems in a correct, logical, mature and scientifically appropriate style.

Attached are two different versions of such an assessment item (for SCIE1000 and SCIE1100), with different contexts, and different rubric styles.  Both achieve the objectives described here.

Details

CLASS SIZE
500+
CLASS LEVEL
First year
ASSESSMENT SECURITY
Low security
TIME REQUIREMENTS
High time
CONDITIONS
Work-related
FEATURES
Authentic, Online
Photo of Dr Adam Piggott

Dr Adam Piggott

Adam.Piggott@anu.edu.au

Adam's research is in combinatorial and geometric group theory, with a particular focus on the automorphism groups of groups, and the groups which can be defined by nice rewriting systems. Find out more