Team or Group based, Sequence
Extended Simulation Exercise
This task sees students participate in a four week Simulation Role Play in an area specific to their discipline of study. Students work in groups to assume the role of specific stakeholders/actors within the simulation. Rather than the simulation itself, students are assessed on an Operation Plan and a Final Report.
Assessment method
Grant Application
Informed by an embodied pedagogy, this task sees students assume disciplinary stakeholder roles attempting to secure project funds through a grant application to a specific organisation. Students design a project and craft a grant application consistent with the funder's actual requirements and formatting.
Assessment method
Individual Translation Exercise
This task sees students produce a language translation from a 500-700 word source text, accompanied by a commentary (also 500-700 words) in either English or the language of study. The commentary must provide full bibliographic information and a general overview of the source text including its genre and stylistic construction.
Sequence
Ethnographic Fieldwork (Supervised Placement)
Students undertake a short (40 hour) placement or volunteer position to learn the methodological and practical skills required to undertake social scientific research. There may be several scaffolded assessments associated with this work-integrated learning experience; a pre-fieldwork report, a reflexive journal, a seminar presentation, and a final report.
Team or Group based
Historical Research Project
In this major research piece, students create a historical research project (in place of a traditional essay) that can be disseminated to a wider, non-academic audience. Approximately 3500 words (or equivalent), the project can take multiple formats including a website, exhibition proposal, eBook, oral history report, travel brochure, or documentary.
Team or Group based, Sequence
Creative Production Project and Presentation
As a class students are set a collaborative task to produce a creative item relevant to their discipline (e.g. in MUSC3020, an original Album recorded and produced by students) and attend weekly laboratory sessions focused on relevant skill acquisition. This is scaffolded with written reflections where students outline their contribution.
Assessment method
Practical In-class Quiz
Short (15-20 minutes) in-class practical quizzes in which students rotate around a room of artefacts. Designed to teach and test practical skills and/or the practical application of knowledge, these quizzes are most effectively administered intermittently (2-6 per semester) to test cumulative knowledge and to provide regular feedback on their learning.
Assessment method
Video Experiment
Likened to a video essay, this technique sees students design and conduct an individual practical or experiential experiment based on course principles, documenting it (including background, rationale, results and implications) in a 10 minute YouTube video. Videos are edited and published online, with some being potentially translated into scholarly publications.